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Fishing minigame Gameplay: Catch Fish #155

@RyderKeeny

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@RyderKeeny

Description:
Develop game logic for the fishing minigame where catching a fish adds it to the player’s inventory and updates the score.

Task List:

Fish Detection: Implement logic to detect when a fish is caught.
Entity Collection: Add caught fish to the inventory.
Score Update: Increment score based on fish caught.

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Gameplay PlanningIssue relating to the big picture orgainization of the gameMediumNot a trivial issue, but not overwhelmingly difficulteasyA easy issuegood first issueGood for newcomers

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