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TODO.md

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TODO list

  • Refactor to use PluginGroup.
  • Refactor to use bevy_asset_loader.
  • Bump to bevy 0.14.
  • Add background musics.
  • Add trex.
  • Add an enigma that drop a rock allowing to go over spikes.
  • Review enigmas colors.
  • Improve level 1.
  • Add level 3.
  • Check for compilation optimization.
  • Review stories.
  • Update doc about tiled.
  • Add a squirrel and a challenge to get all his nuts.
  • Remove remaining debugging stuffs especially on main.rs.
  • Release a first version of the game on Github.
  • Release a first version of the game on Itch.io with web version.
  • Test on Windows.
  • Test on MacOS.
  • Add a target build for Raspberry Pi.
  • Test on Raspberry Pi.
  • Add more enigmas.
  • Add a envvar to enable fixing menu position.
  • Review camera smoothing especially y axis.
  • Add dragon throwing fireballs.
  • Add wolf.
  • Add more sound effects. (in progress...)
  • Add a volcano that throws rocks.
  • Add more levels.
  • Add more beasts.
  • Check hit collision bugs.
  • Refactor to use despawn with ForState method ?
  • Add a link to kenney.nl within doc.
  • Document debugging env vars.
  • Switch to english as default language.
  • Add persistant to keep language settings for the user.
  • Fix shaking bug that displays black lines on the top and bottom of the screen.
  • Add debugging keys.