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Copy file name to clipboardexpand all lines: Packages/Tracking/CHANGELOG.md
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@@ -31,6 +31,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Outline/Ghost hands sometimes show a shader issue when upgrading to SRP (TOON shader)
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- Issues with slider button movements not being possible or registering false presses in moving reference frames scene when frame is moving (inconsistent). Only affects slider buttons - normal buttons work fine.
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- Possible hand offset issues on XR2 headsets using SVR plugin
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- Hands in Desktop scenes can appear far away from the camera
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- Interactions callback scene allows blocks to be moved without doing a grasp pose.
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- Interactions object scene platform/stage seems to move a lot
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- Dynamic UI objects throwing backwards most of the time.
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