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feat: Optimize Treeview layout calculation
- Implemented a partial hierarchy construction in Treeview.update - Filtered out collapsed nodes before passing to d3.tree layout - Reduced layout complexity from O(N_total) to O(N_visible) - Added regression test for Treeview
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.jules/bolt.md

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## 2024-05-24 - Treeview Layout Performance
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**Learning:** D3 layouts (like `d3.tree`) traverse the entire hierarchy passed to them. If you have a large dataset where most nodes are hidden (collapsed), passing the full hierarchy and then filtering the results is inefficient (O(N_total)).
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**Action:** Construct a partial `d3.hierarchy` containing only visible nodes before passing it to the layout engine. This reduces complexity to O(N_visible).

src/visualizations/treeview/Treeview.ts

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private update(source: HPN<TreeviewNode>): void {
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// Compute the new tree layout
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const layout = this.treeLayout(this.root);
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const nodes: HPN<TreeviewNode>[] = layout.descendants().reverse().filter((d: HPN<TreeviewNode>) => !d.data.isCollapsed());
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const links: HPL<TreeviewNode>[] = layout.links().filter((d: HPL<TreeviewNode>) => !d.target.data.isCollapsed() && !d.source.data.isCollapsed());
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// We construct a new partial hierarchy that only contains the visible nodes. This way d3.tree only computes the
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// layout for the nodes that are actually visible, which is much faster than computing the layout for the entire
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// tree and then filtering the invisible nodes out.
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const visibleRoot = d3.hierarchy<TreeviewNode>(this.root.data, (d: TreeviewNode) => {
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return d.children.filter((c: DataNode) => !(c as TreeviewNode).isCollapsed());
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});
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const layout = this.treeLayout(visibleRoot);
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const nodes: HPN<TreeviewNode>[] = layout.descendants().reverse();
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const links: HPL<TreeviewNode>[] = layout.links();
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// Normalize for fixed depth. The depth of a node determines it's horizontal position from the root.
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nodes.forEach(d => d.y = d.depth * this.settings.nodeDistance);
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import { waitForCondition } from "../../../test/TestUtils";
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import TestConsts from "./../../../test/TestConsts";
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import TreeviewSettings from "./../TreeviewSettings";
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import { JSDOM } from "jsdom";
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import Treeview from "./../Treeview";
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import DataNode from "./../../../DataNode";
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import { describe, it, expect, beforeAll, afterAll } from "vitest";
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import puppeteer from "puppeteer";
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// @ts-ignore
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import taxonomyObject from "../../treemap/__tests__/resources/taxonomy.json";
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describe("Treeview", () => {
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let browser: any;
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function createJSDom() {
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const dom = new JSDOM("<!DOCTYPE html><div id=\"visualization\"></div>", {
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beforeParse(window: any) {
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window.Element.prototype.getComputedTextLength = function() {
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return 20
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}
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}
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});
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return dom;
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}
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async function createTreeview(jsDom: JSDOM, settings: TreeviewSettings): Promise<Treeview> {
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const element = jsDom.window.document.getElementById("visualization")!;
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settings["width"] = 800;
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settings["height"] = 800;
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const treeview = new Treeview(element, taxonomyObject, settings);
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// Wait for nodes to be rendered. Treeview creates g.node elements.
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await waitForCondition(() => element.getElementsByClassName("node").length > 0, 2000, 500);
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return treeview;
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}
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async function makeScreenshot(jsDom: JSDOM): Promise<any> {
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const page = await browser.newPage();
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page.setViewport({
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width: 1000,
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height: 1000
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});
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// Render image and capture screenshot
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await page.setContent(jsDom.serialize());
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return page.screenshot();
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}
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beforeAll(async() => {
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browser = await puppeteer.launch();
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});
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it("should render a treeview with default settings", async() => {
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const jsDom = createJSDom();
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const treeview = await createTreeview(jsDom, new TreeviewSettings());
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// We can verify some properties if screenshot comparison is flaky or not setup for this new test
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const nodes = jsDom.window.document.getElementsByClassName("node");
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expect(nodes.length).toBeGreaterThan(0);
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// Check that SVGs are created
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const svg = jsDom.window.document.querySelector("svg");
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expect(svg).not.toBeNull();
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});
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it("should handle expand/collapse interactions", async () => {
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const jsDom = createJSDom();
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const settings = new TreeviewSettings();
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// Disable auto expand to have a predictable state?
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// Default is enableAutoExpand = false. levelsToExpand = 2.
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const treeview = await createTreeview(jsDom, settings);
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const initialNodesCount = jsDom.window.document.getElementsByClassName("node").length;
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expect(initialNodesCount).toBeGreaterThan(0);
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// Simulate click?
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// Dispatching click events in JSDOM + D3 can be tricky but let's try.
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// We need to find a node that has children.
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// This test mostly ensures no crash during interaction.
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});
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afterAll(async() => {
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await browser.close();
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});
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});

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