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Add build instructions for the sample to the README
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README.md

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@@ -5,6 +5,23 @@ Example tool for hooking graphics APIs using [CoreHook](https://github.com/unkno
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Based on [Justin Stenning's Direct3DHook](https://github.com/spazzarama/Direct3DHook).
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## Requirements
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**[Building the sample requires the .NET Core 3.0 SDK, which can be downloaded here.](https://dotnet.microsoft.com/download/dotnet-core/3.0)**
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The Direct3D10 and Direct3D11 modules require the .NET Windows Form libraries, which are only available with .NET Core 3.0 and above.
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The `deps` folder contains the [`SharpDX.Desktop`](https://github.com/unknownv2/SharpDX.Desktop) library targeting .NET Core 3.0, which is used by the Direct3D10 and Direct3D11 sample modules.
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## Building
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Clone and build the sample with:
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```
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git clone --recursive git://github.com/unknownv2/graphics-hook.git
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cd graphics-hook
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dotnet build
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```
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## References
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