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Copy file name to clipboardExpand all lines: docs/_sections/_guide-game-overview/game-desc.md
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Welcome to RASpionage: our spy themed robotics competition! Cooperate with Perry the Platypus to take down Dr. Jeffrey Doofenshmirtz’s nefarious collusion with A&M!
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## Rounds
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Each team will play in 5 minute long rounds with 2 minute setup times in between. Round number is subject to change as competition day rolls closer. Every round will pit two teams against each other to see who can score the most points through various challenges detailed below.
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Each team will play in 5 minute long rounds with 2 minute setup times in between. Number of rounds is subject to change as competition day rolls closer. Every round will pit two teams against each other to see who can score the most points through various challenges detailed below.
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TODO more information about tourney bracket
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## Challenges
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The main challenge of this game requires each team to break into Dr. Jeffrey Doofenshmirtz’s evil lab, navigate the dangerous traps and obstacles, and finally help Perry destroy the Aggienator!
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The premise of this year's game requires each team to break into Dr. Jeffrey Doofenshmirtz’s evil lab, navigate the dangerous traps and obstacles, and finally help Perry destroy the Aggienator!
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You will build a robot around the color, line, wall, and mechanical peripherals to achieve this.
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The color sensor, line sensor, and wall sensor challenges can all be done individually by either side to gain points, but the bulk of the points will be earned by completing the mechanical challenge.
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TODO verify this
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These 4 challenges will be repeatable until the time limit is up
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## Remote Controller
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Each team will be provided a Bluetooth controller. You will need to use this controller to manually drive your robot between each challenge and trigger autonomous modes tailored for each sensor.
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* You can use your remote controller to drive through the sensor challenges, but you will NOT EARN POINTS
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* You are encouraged to use your remote controller in the event that your robot gets stranded in the middle of the field.
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## Field
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The field is split into two symmetrical loops to accommodate two teams for each round.
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TODO: add image of map
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## Section 2: Navigate the lab (Wall Follow)/Dodge the lasers(or some other line follow doof-esque obstacle)
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## Section 2: Navigate the lab
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### Wall Challenge
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Your robot must navigate through the maze while carrying a ping pong ball and avoid running into the walls.
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TODO: add image of map
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## Section 3: Dodge the Lasers
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### Line Challenge
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Requires manual or automated completion of collection but not preparation.
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Your robot must follow the path and make it to the end of the line while carrying a ping pong ball
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One side of the field will be more jagged, while the other is curved. The team that met the most checkpoints/deadlines will have the option of choosing which side they want to run.
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{: .callout-blue}
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### Mechanical Challenge: Defeat the Aggienator!
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## Section 4: Destroying the Aggienator!
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### Mechanical Challenge
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Launch your ping pong ball into one of the tiers of the Aggienator to score points
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Tiers will be smaller the higher they are, but scoring in higher tiers will earn more points.
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The bottom tier will be at field level, and teams can place ping pong balls in this bottom tier for minimal points.
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TODO: add image of map
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## Remote Controller
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Each team will be provided a Bluetooth controller. You will need to use this controller to manually drive your robot between each challenge and trigger autonomous modes tailored for each sensor.
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* You can use your remote controller to drive through the sensor challenges, but you will NOT EARN POINTS
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* You are encouraged to use your remote controller in the event that your robot gets stranded in the middle of the field.
Copy file name to clipboardExpand all lines: docs/_sections/_guide-game-overview/rules-points.md
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layout: default
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title: Rules and Points
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title: Rules and Scoring
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nav_include: true
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nav_order: 2
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---
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# Rules and Points
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# Rules and Scoring
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## Rules
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1. Robot Size Constraints: Your robot cannot exceed the dimensions 9in x 9in, with no height limit. These dimensions include the mechanisms used to complete all the challenges.
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1. No flashing code during rounds! You're welcome to do it in between rounds.
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1. No driving through the middle to the othe team's side.
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## Points
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## Scoring
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Checkpoints
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This section will detail how points will be tallied up during each round.
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### Checkpoints
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While placement on competition day will mainly depend on the points earned during competition rounds, the amount of checkpoints that teams successfully completed (and whether they were completed on time or late) will be critical in cases where two teams are tied for points.
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Section 1: Breaking in to the Lab
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Take a look at the [checkpoints section](TODO: link) for specific requirements of each checkpoint!
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### Section 1: Breaking into the lab
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+2 Points for autonomous completion
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The robot must identify the color of the first tile in the sequence, then drive in a straight line until the same color tile is found
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0 points awarded for manually driving to the correct color tile.
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Section 2: Navigating the Lab
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### Section 2: Navigate the lab
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+5 Points for autonomous completion
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Section 3: Cooking
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### Section 3: Dodge the Lasers
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### Section 4: Destroying the Aggienator!
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Challenge: Order’s Ready!
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Maximum of 180 points from ball bonuses (Max 10 PING PONG BALLS PER ROUND)
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2 points per ping pong ball picked up in the collection area (rc or automated). Balls can be placed on the robot here
These two sensors will have similar placement! The line sensor and color sensor will be used to to detect what is right underneath the robot so these two will be placed on the bottom of your robot. Make sure your sensors are very close to the ground in order for them to function properly!
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