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package.json
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package.json
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{
"name": "mingine-engine",
"version": "1.1.2",
"description": "A truly mini physics and game engine for the web",
"main": "distbundle.js",
"module": "distbundle.js",
"types": "Mingine.Engine.JavaScript.d.ts",
"scripts": {
"clean": "rm -rf dist node_modules src/*/bin src/*/obj distbundle.js",
"build:fable": "dotnet fable src/Mingine.Engine -o dist",
"build:compress": "node compress.mjs",
"build:bundle": "esbuild dist/JavaScript.js --outfile=distbundle.js --bundle --format=esm",
"build": "\"$npm_execpath\" run build:fable && \"$npm_execpath\" run build:compress && \"$npm_execpath\" run build:bundle",
"deps": "\"$npm_execpath\" i && dotnet restore && dotnet tool restore",
"prepublishOnly": "\"$npm_execpath\" run clean && \"$npm_execpath\" run deps && \"$npm_execpath\" run build"
},
"author": "Yellowsink",
"license": "Unlicense",
"devDependencies": {
"@swc/core": "^1.3.37",
"esbuild": "^0.15.5",
"fast-glob": "^3.2.12"
},
"repository": "github:uwu/mingine",
"type": "module"
}