Skip to content

WebGPU. How to inject uniforms with new syntax #9414

Answered by just-website
just-website asked this question in Q&A
Discussion options

You must be logged in to vote

Now I see.
It was necessary to write inlect in the body of the dashLine shaderModule, but not in the object that getShaders() returns.
That slide maked me confused

Replies: 3 comments

Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
0 replies
Answer selected by just-website
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
1 participant