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Simplfied ViewDependentSetLayout::compare(..) to use vsg::Object::compare() to ensure that ViewDependentStateLayout objects are always matched together.
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src/vsg/state/ViewDependentState.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -76,7 +76,7 @@ ViewDescriptorSetLayout::ViewDescriptorSetLayout()
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int ViewDescriptorSetLayout::compare(const Object& rhs_object) const
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{
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return DescriptorSetLayout::compare(rhs_object);
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return Object::compare(rhs_object);
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}
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void ViewDescriptorSetLayout::read(Input& input)

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