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I got my tabletop detection working this week and was able to successfully detect a can of Coke based on the tutorial meshes. I confirmed this using $ rostopic echo /recognized_object_array | head -20 to read back the object id name to see if it matched my object in couchdb.
I created the object in couchdb using the coke.obj file, so tabletop should pay attention to the color of the can right? Problem is that tabletop will also recognize a sprite can, which is green. Is there a problem with my object in couchdb or the .obj file? Or does tabletop not pay attention to color, and just shape?
The text was updated successfully, but these errors were encountered:
I got my tabletop detection working this week and was able to successfully detect a can of Coke based on the tutorial meshes. I confirmed this using $ rostopic echo /recognized_object_array | head -20 to read back the object id name to see if it matched my object in couchdb.
I created the object in couchdb using the coke.obj file, so tabletop should pay attention to the color of the can right? Problem is that tabletop will also recognize a sprite can, which is green. Is there a problem with my object in couchdb or the .obj file? Or does tabletop not pay attention to color, and just shape?
The text was updated successfully, but these errors were encountered: