Skip to content

Commit 417524e

Browse files
authored
Move settings from user to project scope
1 parent 0815a80 commit 417524e

File tree

1 file changed

+6
-6
lines changed

1 file changed

+6
-6
lines changed

Editor/Settings/StripSettings.cs

+6-6
Original file line numberDiff line numberDiff line change
@@ -78,18 +78,18 @@ private static void InitializeIfNeeded()
7878
_instance = new Settings(PackageName);
7979

8080
_playModeSetting = new UserSetting<StrippingMode>(_instance, nameof(_playModeSetting),
81-
StrippingMode.PrependWithFolderName, SettingsScope.User);
81+
StrippingMode.PrependWithFolderName, SettingsScope.Project);
8282

8383
_buildSetting = new UserSetting<StrippingMode>(_instance, nameof(_buildSetting),
84-
StrippingMode.PrependWithFolderName, SettingsScope.User);
84+
StrippingMode.PrependWithFolderName, SettingsScope.Project);
8585

86-
_capitalizeName = new UserSetting<bool>(_instance, nameof(_capitalizeName), true, SettingsScope.User);
86+
_capitalizeName = new UserSetting<bool>(_instance, nameof(_capitalizeName), true, SettingsScope.Project);
8787

8888
_stripFoldersFromPrefabsInPlayMode = new UserSetting<bool>(_instance,
89-
nameof(_stripFoldersFromPrefabsInPlayMode), true, SettingsScope.User);
89+
nameof(_stripFoldersFromPrefabsInPlayMode), true, SettingsScope.Project);
9090

9191
_stripFoldersFromPrefabsInBuild = new UserSetting<bool>(_instance,
92-
nameof(_stripFoldersFromPrefabsInBuild), true, SettingsScope.User);
92+
nameof(_stripFoldersFromPrefabsInBuild), true, SettingsScope.Project);
9393
}
9494
}
95-
}
95+
}

0 commit comments

Comments
 (0)