Phoenix is a lightweight game launcher built in SwiftUI for macOS.
To setup the app refer to the setup page.
You can contribute translations for the app on Crowdin.
If you want to build this app for yourself, just clone this repository
git clone [email protected]:PhoenixLauncher/Phoenix.gitthen open Phoenix.xcodeproj in Xcode. You will first have to update the Team
field in the Signing and Capabilities section of Targets > Phoenix in the
main Project file. You can then create a .app file by going to
Product > Archive in the menu bar, clicking Distribute App, selecting
Copy App and then saving the folder somewhere easy to find like your desktop.
The app will be inside the folder and you can copy it into your applications
folder and begin using it!
Big thanks to the creators of these dependencies for creating such great tools!
- AlertToast - Create Apple-like alerts & toasts using SwiftUI
- CachedAsyncImage- The simplest way to add cache to your AsyncImage
- Defaults - Swifty and modern UserDefaults
- ExpandableText - An expandable text view for SwiftUI
- FluidGradient - A fluid, animated gradient implemented with CoreAnimation and SwiftUI
- Sparkle - A software update framework for macOS
- StarRatingView - A star rating view for SwiftUI
- Supabase - A Swift client for Supabase
- SwiftyJSON - The better way to deal with JSON data in Swift
- swift-markdown-ui - Display and customize Markdown text in SwiftUI
- WhatsNewKit - Showcase your awesome new app features
Thanks to Austin Condiff and the CodeEdit app for parts of RoundedTextEditor.swift.


