Build, run and debug iOS and Mac apps #35693
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I achieved the same result with Makefile :-) |
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This is awesome @luxmentis ! I have been hoping for something at least similar to https://github.com/wojciech-kulik/xcodebuild.nvim in Zed. I mucked around with tasks myself but they are all a little bit gross and didn't work super reliably. I also use a lot of local packages, which tends to cause lots of problems outside of Xcode 😢. @alexacz don't suppose you'd be willing to share your Makefile? |
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This is great! I've been using VSCode to work on apps for a while now but I always tab back to XCode to build/run/debug the app. It's.. fine. I'd love to be able to drop VSCode and do the same in Zed. Regarding your tool, I followed the blog and "dap": {
"Swift": {
"binary": "/path/to/xcede-dap"
}
} Specifically, what is the That all being said, wonderful work and thank you so much for sharing! |
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Hi all, I've written tools and an accompanying guide for building apps for Apple platforms in Zed instead of Xcode. There's even support for debugging. I've focused on usability, i.e. avoiding too much per-project setup.
This is the first time it's been publicised, so I'm keen for people to try it out and let me know how it goes, either here or by raising issues on the xcede repo if appropriate (details in the article).
Super pleased to be building apps in Zed.
https://luxmentis.org/blog/ios-and-mac-apps-in-zed/
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