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| 1 | +//stonescript |
| 2 | + |
| 3 | +>f4,23,#4af55b,Asd FSD @item.left.id@ |
| 4 | +>c4,23,#4af55b,Asd FSD @item.left.id@ |
| 5 | +>`4,23,#4af55b,Asd FSD @item.left.id@ |
| 6 | +>o4,23,#4af55b,Asd FSD @item.left.id@ |
| 7 | + |
| 8 | +>hasjdghahdsasd |
| 9 | +>(#546da3,askdjhaksjdhasd |
| 10 | + |
| 11 | +// Equips the Shovel for Rocky Plateau. |
| 12 | +// In Caves of Fear it equips loadout 1, |
| 13 | +// except against the boss, where the |
| 14 | +// Grappling Hook and a 7 star War Hammer |
| 15 | +// are used instead. |
| 16 | +// For Haunted Halls it uses two Wands, |
| 17 | +// specifying Poison for left hand and |
| 18 | +// Vigor for the right hand. However, |
| 19 | +// if the difficulty is over 5 stars it |
| 20 | +// uses an enchanted +13 Vigor Staff. |
| 21 | +// Potion activates if hitpoints fall |
| 22 | +// below 10 |
| 23 | +?loc.destinations = asd |
| 24 | + activate potion |
| 25 | + |
| 26 | +?loc.isQuest = 1 |
| 27 | + brew molly vini |
| 28 | + |
| 29 | +?loc=rocky |
| 30 | + equip shovel |
| 31 | +?loc=cave |
| 32 | + loadout 1 |
| 33 | + equipR ice wand aP 8* |
| 34 | + ?foe=bolesh |
| 35 | + equip grap |
| 36 | + equip hammer D 7* |
| 37 | +?loc.stars > 5 |
| 38 | + equip vigor staff 13+ |
| 39 | +?loc=halls |
| 40 | + equipL poison wand |
| 41 | + equipR vigor wand ai 4- |
| 42 | + |
| 43 | +?hp < 10 |
| 44 | + activate potion |
| 45 | + |
| 46 | +?loc.name = "asdasd" |
| 47 | + out.asd |
| 48 | + |
| 49 | +foe.debuffs.count < 34 |
| 50 | + asdasd |
| 51 | + |
| 52 | +?loc.id=loc.bestTime |
| 53 | + activate potion |
| 54 | + |
| 55 | +?foe.armor < 456 |
| 56 | + activate potion |
| 57 | + |
| 58 | +?foe.name == foe.hp |
| 59 | + activate potion |
| 60 | + |
| 61 | +?foe.asdasd.count |
| 62 | + activate potion |
| 63 | + |
| 64 | +?foe.asd = 67 |
| 65 | + activate potion |
| 66 | + |
| 67 | +?foe.buffs.count > 1 |
| 68 | + activate potion |
| 69 | + |
| 70 | +?foe.buffs.string > 1 |
| 71 | + activate potion |
| 72 | + |
| 73 | +?foe.buffs.strings > 1 |
| 74 | + activate potion |
| 75 | + |
| 76 | +#aa44dd |
| 77 | +#cyan |
| 78 | +#yellaw |
| 79 | +#rain54 |
| 80 | +#red |
| 81 | + |
| 82 | +func quarterstaff() |
| 83 | + ?item.GetCooldown("quarterstaff") = 0 |
| 84 | + equipL quarter staff |
| 85 | + activate R |
| 86 | + |
| 87 | + |
| 88 | + |
| 89 | +?loc.name = "asdasd" |
| 90 | + |
| 91 | +hp |
| 92 | +time |
| 93 | + |
| 94 | +?item.hand <> 32 |
| 95 | + activate potion f |
| 96 | + |
| 97 | +?item.left |
| 98 | + activate potion |
| 99 | + |
| 100 | +?item.left.id= knife |
| 101 | + activate R au |
| 102 | + |
| 103 | +?item.potion = 1 |
| 104 | + activate potion |
| 105 | + |
| 106 | +import Garage\Poppy |
| 107 | + |
| 108 | +var asd = asd |
| 109 | + |
| 110 | +var fsd = new Data\DClass |
| 111 | + |
| 112 | +func asd(asdasd) |
| 113 | + >@asdasd.msg@ |
| 114 | + |
| 115 | +asd(12, fff, ff.gg) |
| 116 | + equip shovel =6 a |
| 117 | + |
| 118 | +ascii |
| 119 | +asdasdasdasd |
| 120 | +asd d a |
| 121 | +asd sd d @asd.fds@ |
| 122 | +asd a da |
| 123 | +asd @das@ sd |
| 124 | +asd |
| 125 | +asciiend |
| 126 | + |
| 127 | +screen.x |
| 128 | + |
| 129 | +?harvest.distance < 54 |
| 130 | + equip fire shovel dL |
| 131 | + >f4,23,#4af55b,Asd FSD @item.left.id@ |
| 132 | + |
| 133 | + |
| 134 | + >o#4af55b,Asd FSD @item.left.id@ |
| 135 | + |
| 136 | +?pickup.distance > 12 |
| 137 | + equip shovel dF |
| 138 | + |
| 139 | +?armor.f = 3 |
| 140 | + equip shovel ah 2~ |
| 141 | + |
| 142 | +?armor.sdf != asd |
| 143 | + equip ice shovel A |
| 144 | + |
| 145 | +time & pos.x |
| 146 | + |
| 147 | +?armor.f = 3 | res.ki > 4 |
| 148 | + equip shovel |
| 149 | + |
| 150 | +?armor < 4 & loc.name = asd |
| 151 | + equip aether shovel |
| 152 | + |
| 153 | +?armor.string === asd |
| 154 | + equip shovel au 1+ |
| 155 | + |
| 156 | +?maxarmor < 10 & ai.walking |
| 157 | + activate R |
| 158 | + |
| 159 | +?armor.f = 3 |
| 160 | + equipL shovel 3* dP |
| 161 | + equipR ice staff D 10* |
| 162 | + |
| 163 | +?foe ! spawner |
| 164 | + var spawnerCount = 0 |
| 165 | +?foe = spawner & loc = icy_ridge & spawnerCount = 0 |
| 166 | + spawnerCount = foe.count |
| 167 | + WeapMele() // Your normal attack |
| 168 | +:?foe = spawner & loc = icy_ridge & foe.count > spawnerCount |
| 169 | + spawnerTime = time |
| 170 | + equip @bardiche@ |
| 171 | +:?time < spawnerTime + 26 |
| 172 | + equip @bardiche@ |
| 173 | + |
| 174 | +?foe.distance < 17 & foe.distance > 10 |
| 175 | + equipL big vigor sword |
| 176 | + equipR dashing shield |
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