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Simplification should prefer more uniformly tessellated meshes #664

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@marwie

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@marwie

Hello, below is a video of a 100 vertices plane simplified with ratios [0.5, 0.25, 0.125, ...] and an error of 1

It seems like the simplification is suddenly stopped once a threshold is reached where areas of the mesh then stay untouched.
We also observed this on a relatively high density sphere where it resulted of dense islands

Expected behavior
Simplification is uniformly applied

assets.zip

20240315-101103_Min_-_Google_Chrome-logo.mp4

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