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Signed-off-by: Larry Gritz <[email protected]>
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CHANGES.md

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<!-- SPDX-License-Identifier: CC-BY-4.0 -->
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<!-- Copyright Contributors to the Open Shading Language Project. -->
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Release 1.11.13 -- ?? 2021 (compared to 1.11.12)
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Release 1.11.13 -- 1 Apr 2021 (compared to 1.11.12)
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----------------------------------------------------
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* Updated vector2.h with a `mod(vector2,vector2)` function. #1312
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* Fix unnecesary error messages to stderr when encountering broken point
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clouds. #1333
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Release 1.11.12 -- 1 Mar 2021 (compared to 1.11.11)
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----------------------------------------------------

INSTALL.md

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@@ -16,7 +16,7 @@ NEW or CHANGED dependencies since the last major release are **bold**.
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* A suitable C++11 compiler to build OSL itself, which may be any of:
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- GCC 4.8.5 or newer (tested through gcc 10)
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- Clang 3.4 or newer (tested through clang 10)
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- Clang 3.4 or newer (tested through clang 11)
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- Microsoft Visual Studio 2015 or newer
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- Intel C++ compiler icc version 13 (?) or newer
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DYLD_LIBRARY_PATH on OS X) and then OSL's build scripts will be able
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to find it.
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* **[LLVM](http://www.llvm.org) 7, 8, 9, or 10**, including
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* **[LLVM](http://www.llvm.org) 7, 8, 9, 10, or 11**, including
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clang libraries.
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Note that LLVM 10 is not compatible with C++11, and requires C++14 or
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Note that LLVM 10+ is not compatible with C++11, and requires C++14 or
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later. If you *must* build OSL with C++11, you need to use an LLVM that
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is LLVM 9 or earlier.
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* [Boost](https://www.boost.org) 1.55 or newer (tested through boost 1.73)
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* [Ilmbase](http://openexr.com/downloads.html) 2.0 or newer (tested through 2.5)
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* [Boost](https://www.boost.org) 1.55 or newer (tested through boost 1.75)
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* [Ilmbase](http://openexr.com/downloads.html) 2.0 or newer (tested through 3.0)
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* [Flex](https://github.com/westes/flex) and
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[GNU Bison](https://www.gnu.org/software/bison/)
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* [PugiXML](http://pugixml.org/)

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