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Transitioning repository to ASWF (#1329)
* Rename CLA files so they no longer say "draft." * Change CONTRIBUTING.md to correctly describe the new CLA process, remove language related to the old SPI CLAs. Also some touchups to README.md. * Update the project_intake.md to check of various things that we've completed. * Change all references to the old imageworks GitHub URLs to the new ASWF ones. (This touches comments at the start of basically every file.) Signed-off-by: Larry Gritz <[email protected]>
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.clang-format

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# Copyright Contributors to the Open Shading Language project.
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# SPDX-License-Identifier: BSD-3-Clause
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# https://github.com/imageworks/OpenShadingLanguage
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# https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
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Language: Cpp
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BasedOnStyle: WebKit

.github/workflows/ci.yml

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# Copyright Contributors to the Open Shading Language project.
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# SPDX-License-Identifier: BSD-3-Clause
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# https://github.com/imageworks/OpenShadingLanguage
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# https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
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# GitHub Actions workflow file for CI
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# https://help.github.com/en/actions/reference/workflow-syntax-for-github-actions

.gitignore

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# Copyright Contributors to the Open Shading Language project.
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# SPDX-License-Identifier: BSD-3-Clause
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# https://github.com/imageworks/OpenShadingLanguage
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# https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
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dist
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build

.travis.yml

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# Copyright Contributors to the Open Shading Language project.
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# SPDX-License-Identifier: BSD-3-Clause
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# https://github.com/imageworks/OpenShadingLanguage
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# https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
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# .travis.yml for OSL
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ASWF/Technical-Charter.md

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- **i.** All new inbound code contributions to the Project must be made
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using the BSD 3-Clause License (available here:
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https://github.com/imageworks/OpenShadingLanguage/blob/master/LICENSE)
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https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/blob/master/LICENSE)
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(the "Project License").
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- **ii.** All new inbound code contributions must:

ASWF/meetings/2020-04-02.md

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* Charter / legalities
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- All the proposed documents are in this PR:
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https://github.com/imageworks/OpenShadingLanguage/pull/1137
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https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1137
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- **Action**: Everybody please look over the charter, etc., give a +1,
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raise any objections or ask questions.
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- **Action**: Look at the CLA, show to your legal depts if they care. It's

ASWF/project_intake.md

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- [X] Project License exists ( [LICENSE.md](../LICENSE.md) ) and is OSI-approved
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- [X] Any third-party components/dependencies included are listed along with their licenses ( [THIRD_PARTY.md](../THIRD_PARTY.md) )
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- [X] Governance defined, outlining community roles and how decsions are made ( [GOVERNANCE.md](../GOVERNANCE.md] )
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- Closed by https://github.com/imageworks/OpenShadingLanguage/pull/1137
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- Closed by https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1137
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- [X] Contribution Policy defined ( [CONTRIBUTING.md](../CONTRIBUTING.md) )
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- Closed by https://github.com/imageworks/OpenShadingLanguage/pull/1137
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- Closed by https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1137
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- [X] Code of Conduct defined ( existing or pull from [ASWF Sample Project](https://github.com/AcademySoftwareFoundation/aswf-sample-project/blob/master/CODE_OF_CONDUCT.md) )
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- Closed by https://github.com/imageworks/OpenShadingLanguage/pull/1137
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- Closed by https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1137
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- [ ] Release methodology defined ( [release.md](process/release.md) )
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- New Project Governance
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- [X] TSC members identified
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- [X] First TSC meeting held
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- [X] TSC meeting cadence set and added to project calendar
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- [ ] CLA Approved ( if used ) ( [CCLA](ccla.md) and [ICLA](icla.md) )
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- [X] CLA Approved ( if used ) ( [CCLA](CLA-corporate.md) and [ICLA](CLA-individual.md) )
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- Project charter ( [charter.md](charter.md) )
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- [X] Approved by TSC
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- Closed by https://github.com/imageworks/OpenShadingLanguage/pull/1137
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- [ ] Filed ( create pull request against [foundation repo](https://github.com/AcademySoftwareFoundation/foundation) )
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- Closed by https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1137
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- [X] Filed ( create pull request against [foundation repo](https://github.com/AcademySoftwareFoundation/foundation) )
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- Current tools
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- [X] Source Control ( https://github.com/imageworks/OpenShadingLanguage )
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- [X] Issue/feature tracker ( https://github.com/imageworks/OpenShadingLanguage/issues )
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- Collaboration tools
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- [X] Source Control ( https://github.com/AcademySoftwareFoundation/OpenShadingLanguage )
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- [X] Issue/feature tracker ( https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/issues )
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- Collaboration tools
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- [X] Mailing lists (old: http://groups.google.com/group/osl-dev )
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- [X] Move to groups.io ( create [issue on foundation repo](https://github.com/AcademySoftwareFoundation/foundation/issues/new ) to setup/transfer
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- [X] Slack or IRC ( #openshadinglanguage )
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- Project assets
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- [X] Domain name
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- [X] Logo(s) ( https://github.com/AcademySoftwareFoundation/artwork/blob/master/examples/incubating.md#open-shading-language-logos )
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- [ ] Trademarks/mark ownership rights ( John to follow up with Larry on this )
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- [X] Trademarks/mark ownership rights
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- Outreach
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- [X] New project announcement done ( https://www.aswf.io/osl-joins-aswf/ )
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- [X] Project added to ASWF website and ASWF landscape
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- [X] TAC representative appointed
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- Chris Kulla, TSC chair, is our TAC rep for the project
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- [X] License scan completed and no issues found
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- Minor issues were found but already fixed in PR https://github.com/imageworks/OpenShadingLanguage/pull/1145
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- [ ] Code repository imported to ASWF GitHub organization
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- [ ] Developer Certificate of Origin past commit signoff done and DCO Probot enabled.
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- Minor issues were found but already fixed in PR https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1145
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- [X] Code repository imported to ASWF GitHub organization
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- [ ] Developer Certificate of Origin past commit signoff done and DCO Probot enabled.

CHANGES.md

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a good way to "extract" a shader network from the midst of a complex
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renderer and then be able to reconstitute it inside a debugging test
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harness like testshade. (1.5.8) (#381) For more detail and explanation,
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please see https://github.com/imageworks/OpenShadingLanguage/pull/381
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please see https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/381
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* New per-ShaderGroup attributes:
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* ShadingSystem::getattribute(group,...) allows queries that retrieve
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all the names and types of userdata the compiled group may need

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