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1 | 1 | <!-- SPDX-License-Identifier: CC-BY-4.0 --> |
2 | 2 | <!-- Copyright Contributors to the Open Shading Language Project. --> |
3 | 3 |
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4 | | -Release 1.11.8 -- 1 Oct? 2020 (compared to 1.11.7) |
| 4 | +Release 1.11.8 -- 1 Oct 2020 (compared to 1.11.7) |
5 | 5 | --------------------------------------------------- |
| 6 | +* Fix broken derivatives of the optional "alpha" return of texture calls |
| 7 | + when the normal color channels return don't have their derivatives used |
| 8 | + but the alpha does. #1258 |
| 9 | +* Building vs Python: instead of defaulting to searching for python 2.7 |
| 10 | + specifically and needing to set PYTHON_VERSION if you want (or have) a |
| 11 | + different one, default to whichever version is found. If multiple versions |
| 12 | + of Python are on the system, you can still use the PYTHON_VERSION cmake |
| 13 | + variable to disambiguate which one you want. #1249 |
| 14 | +* For the experimental OptiX support, explicitly set the OptiX pipeline |
| 15 | + stack size (fixes some bugs). #1254 |
| 16 | +* ShadingSystem statistics output (which is printed with `testshade --help`, |
| 17 | + by the way) now includes information about the SIMD capabilities specified |
| 18 | + at OSL build time, those available at runtime, and the versions of LLVM, |
| 19 | + OIIO, and Imath used. This should help in debugging and issue reporting |
| 20 | + by making it easy to know certain build time choices just by running |
| 21 | + testshade. #1258 |
6 | 22 |
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7 | 23 |
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8 | 24 | Release 1.11 -- 1 Sept 2020 (compared to 1.10) |
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