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Signed-off-by: Larry Gritz <[email protected]>
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CHANGES.md

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<!-- SPDX-License-Identifier: CC-BY-4.0 -->
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<!-- Copyright Contributors to the Open Shading Language Project. -->
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Release 1.11.8 -- 1 Oct? 2020 (compared to 1.11.7)
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Release 1.11.8 -- 1 Oct 2020 (compared to 1.11.7)
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---------------------------------------------------
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* Fix broken derivatives of the optional "alpha" return of texture calls
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when the normal color channels return don't have their derivatives used
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but the alpha does. #1258
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* Building vs Python: instead of defaulting to searching for python 2.7
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specifically and needing to set PYTHON_VERSION if you want (or have) a
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different one, default to whichever version is found. If multiple versions
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of Python are on the system, you can still use the PYTHON_VERSION cmake
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variable to disambiguate which one you want. #1249
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* For the experimental OptiX support, explicitly set the OptiX pipeline
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stack size (fixes some bugs). #1254
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* ShadingSystem statistics output (which is printed with `testshade --help`,
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by the way) now includes information about the SIMD capabilities specified
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at OSL build time, those available at runtime, and the versions of LLVM,
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OIIO, and Imath used. This should help in debugging and issue reporting
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by making it easy to know certain build time choices just by running
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testshade. #1258
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Release 1.11 -- 1 Sept 2020 (compared to 1.10)

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