Skip to content

Usage with unity #94

@alexhaffner

Description

@alexhaffner

Hey,

I'm using HarmonyX in unity (editor) do to some tracking on native calls for debugging purposes. It works fine in editor (besides #92 which I hacked quickly), but in build it doesn't work at all.

I either end up:

  1. not being able to build at all if I don't add mono cecil dlls besides harmonyx
  2. or if I add mono cecil, it builds, but at runtime when patching, some harmonyx code fail at some point with an error about a bleeding edge DLL (with a random name, that doesn't exist on disk), cannot be loaded

Any idea or guidance to a fix?

Best,

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions