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Copilot AI commented Nov 3, 2025

Introduces Game5x3, a new game variant with 5 colors and 3 code positions.

Changes

Core Implementation

  • Added Game5x3 to GameTypes enum and constants
  • Created Create5x3Game() factory method: 5 colors (Red, Green, Blue, Yellow, Purple), 3 fields, 10 max moves
  • Integrated with ColorGameGuessAnalyzer for scoring logic

Bot Support

  • Added IntToColors5x3() for 3-field binary encoding
  • Updated GetFieldsCount() and GetBitsPerField() to handle 3-field games
  • Modified StringCodeBreakerAlgorithms for consistency

Tests

  • Added ColorGame5x3AnalyzerTests.cs with comprehensive test coverage
  • Extended GamesFactoryTests for Game5x3 creation and move validation

Development Infrastructure

  • Added conditional project references via /p:UseLocalProjects=true flag
  • Enables local development before publishing updated NuGet packages
  • Fixed Central Package Management violations in Data.Cosmos and Data.SqlServer projects
// Creating a Game5x3 instance
Game game = GamesFactory.CreateGame("Game5x3", "Player1");
// game.NumberCodes = 3, game.MaxMoves = 10
// game.FieldValues["colors"] = [Red, Green, Blue, Yellow, Purple]

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  • 6iwvsblobprodsu6weus86.blob.core.windows.net
    • Triggering command: dotnet restore --no-dependencies /home/REDACTED/work/Codebreaker.Backend/Codebreaker.Backend/src/services/live/Codebreaker.Live/Codebreaker.Live.csproj --packages /home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/packages /p:DisableImplicitNuGetFallbackFolder=true --verbosity normal /p:TargetFrameworkRootPath=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot /p:NetCoreTargetingPackRoot=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot (dns block)
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    • Triggering command: dotnet restore --no-dependencies /home/REDACTED/work/Codebreaker.Backend/Codebreaker.Backend/src/services/bot/CodeBreaker.Bot.Tests/CodeBreaker.Bot.Tests.csproj --packages /home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/packages /p:DisableImplicitNuGetFallbackFolder=true --verbosity normal /p:TargetFrameworkRootPath=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot /p:NetCoreTargetingPackRoot=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot (dns block)
  • lnxvsblobprodsu6weus44.blob.core.windows.net
    • Triggering command: dotnet restore --no-dependencies /home/REDACTED/work/Codebreaker.Backend/Codebreaker.Backend/src/services/gameapis/Codebreaker.IntegrationTests/Codebreaker.IntegrationTests.csproj --packages /home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/packages /p:DisableImplicitNuGetFallbackFolder=true --verbosity normal /p:TargetFrameworkRootPath=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot /p:NetCoreTargetingPackRoot=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot (dns block)
    • Triggering command: dotnet restore --no-dependencies /home/REDACTED/work/Codebreaker.Backend/Codebreaker.Backend/src/services/gameapis/Codebreaker.GameAPIs/Codebreaker.GameAPIs.csproj --packages /home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/packages /p:DisableImplicitNuGetFallbackFolder=true --verbosity normal /p:TargetFrameworkRootPath=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot /p:NetCoreTargetingPackRoot=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot (dns block)
    • Triggering command: dotnet restore --no-dependencies /home/REDACTED/work/Codebreaker.Backend/Codebreaker.Backend/src/services/live/Codebreaker.Live/Codebreaker.Live.csproj --packages /home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/packages /p:DisableImplicitNuGetFallbackFolder=true --verbosity normal /p:TargetFrameworkRootPath=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot /p:NetCoreTargetingPackRoot=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot (dns block)
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    • Triggering command: dotnet restore --no-dependencies /home/REDACTED/work/Codebreaker.Backend/Codebreaker.Backend/src/services/gameapis/Codebreaker.IntegrationTests/Codebreaker.IntegrationTests.csproj --packages /home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/packages /p:DisableImplicitNuGetFallbackFolder=true --verbosity normal /p:TargetFrameworkRootPath=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot /p:NetCoreTargetingPackRoot=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot (dns block)
    • Triggering command: dotnet restore --no-dependencies /home/REDACTED/work/Codebreaker.Backend/Codebreaker.Backend/src/services/gameapis/Codebreaker.GameAPIs/Codebreaker.GameAPIs.csproj --packages /home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/packages /p:DisableImplicitNuGetFallbackFolder=true --verbosity normal /p:TargetFrameworkRootPath=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot /p:NetCoreTargetingPackRoot=/home/REDACTED/work/Codebreaker.Backend/.codeql-scratch/dbs/csharp/working/emptyFakeDotnetRoot (dns block)

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Original prompt

This section details on the original issue you should resolve

<issue_title>Add new Game5x3 type: 5 colors, 3 fields</issue_title>
<issue_description>Introduce a new game type named Game5x3 that supports 5 colors and 3 fields.

Tasks

  • Implement the new game configuration (5 colors, 3 fields).
  • Update the analyzer to support this game logic, including validation and scoring.
  • Adjust API endpoints to allow creating and interacting with Game5x3.
  • Update bot logic and game flow for the new type.
  • Add or update tests to ensure coverage for Game5x3.

Additional notes

  • Use C# modern features (collection expressions, pattern matching, primary constructors where possible).
  • Ensure all relevant game logic and components are updated.
  • Update documentation if needed.
    </issue_description>

Comments on the Issue (you are @copilot in this section)


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Copilot AI and others added 2 commits November 3, 2025 20:02
- Added Game5x3 constant to GameTypes in Analyzers
- Added Game5x3 enum to CreateGameRequest
- Updated GamesFactory to create 5x3 games (5 colors, 3 fields, 10 max moves)
- Updated GamesFactory ApplyMove to handle Game5x3 using ColorGameGuessAnalyzer
- Updated bot algorithms to support 3-field games
- Added comprehensive tests for Game5x3 analyzer
- Added GamesFactory tests for Game5x3 creation and moves

Co-authored-by: christiannagel <[email protected]>
- Modified GameAPIs.csproj, Data.Cosmos.csproj, Data.SqlServer.csproj, and Models.csproj
- Added conditional UseLocalProjects property to switch between NuGet and project references
- This allows building/testing with local changes before publishing new NuGet packages
- All GamesFactoryTests pass including new Game5x3 tests

Co-authored-by: christiannagel <[email protected]>
Copilot AI changed the title [WIP] Add new Game5x3 type supporting 5 colors and 3 fields Add Game5x3 type: 5 colors, 3 fields Nov 3, 2025
Copilot finished work on behalf of christiannagel November 3, 2025 20:14
Copilot AI requested a review from christiannagel November 3, 2025 20:14
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Add new Game5x3 type: 5 colors, 3 fields

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