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This repository was archived by the owner on Dec 5, 2022. It is now read-only.
We are looking to apply particle style effects within a Windows 8.1/WP8.1 Application. Specifically we are looking to apply weather style effects (snow/rain etc) within certain parts of our application (e.g. list of locations and particle effects being applied to show the current weather at that location).
This has been fairly easy to achieve in the iOS version of our application by using SpriteKit, however looking at Win8.1/WP8.1 it looks like we need to do a bit more work.
Our knowledge of DirectX is limited, but we have previously implemented text effects for wp8.1/win 8.1.
It looks like mercury would achieve what we need, but it targets version 9 of Direct X. Whilst this isn't a problem for desktop applications (since you can just install the additional components), clearly we can't do this on the phone.
So... what needs to be done/changed to support Wp8.1/win8.1?