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Update Editor to use new Rive renderer #164

@JCash

Description

@JCash

Since the editor uses an old OpenGL context, we need to render the scene outside of the editor.

  • Add functionality to our plugin, that can render a Rive scene to a render target
  • Pass the render target back to Editor as an rgba buffer
  • Editor updates its own texture, using the returned buffer
  • Editor renders the texture

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