Plans for async support? #477
prenaissance
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I wouldn't be entirely against it, but it's not going to be high priority for me. |
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Are there any plans for adding async support for API calls to steam?
The mobile confirmation calls run for a significant amount of time, and I wrap them in
tokio::task::spawn_blocking(), which is less convenient and performant as opposed to using an async http client.I understand that the
steamguardcrate is mostly maintained for usage insteamguard-cli, so it's perfectly understandable if this is not within the scope of the project.Beta Was this translation helpful? Give feedback.
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