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@00-Evan 00-Evan released this 24 Mar 01:54
· 7681 commits to master since this release

This first release includes changes to scrolls, potions, and seeds. Nothing too major at the moment, I'm starting with the small stuff first.

My goal with changing items is to make fewer items that are clearly great in any situation, and introduce new gameplay possibilities for under-appreciated items.


Blog posts related to this update:


The following builds are available for this version of the game:

This is an old release and is available for archival purposes.


This is the first release of Shattered Pixel Dungeon, back when it was still basically vanilla PD v1.7.1 with some minor tweaks. You can find the original vanilla code that Shattered was based on Here.

There is no Google play variant until v0.2.3 because at this time there were no Google Play features.

Note that until v0.4.2 Shattered uses the old ADT-based android build system, instead of the newer gradle-based one. People who wish to use the source code of these old versions may have trouble compiling it. Note that at this time the SPD-classes module was also a separate repository. It can be found Here.

original release date: Aug 5th, 2014
internal version number: 1