Hi, I'm Ben — a software engineer with an MEng in Computer Science from the University of Southampton (First Class Honours, 2022). I work primarily with Rust, and I'm especially interested in systems programming, concurrency, and programming language theory.
Please see my blog for general musings on stuff I find interesting and write-ups of my various projects!
A Rust library and GUI application for deserializing and visualizing live UDP telemetry from Codemasters' F1 games. Designed for performance and extensibility.
I've contributed to Blazorise, a component library for Blazor that supports Bootstrap, Tailwind, Bulma, and others.
- Rust and WebAssembly
- Real-time systems and low-latency data pipelines
- Type systems and language design
- Edge computing and performance-critical web apps
If you’re working on something interesting or want to get in touch, feel free to reach out via GitHub, LinkedIn, or via [email protected]
Thanks for visiting.