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11bthornton/README.md

Ben Thornton

Hi, I'm Ben — a software engineer with an MEng in Computer Science from the University of Southampton (First Class Honours, 2022). I work primarily with Rust, and I'm especially interested in systems programming, concurrency, and programming language theory.

Please see my blog for general musings on stuff I find interesting and write-ups of my various projects!

Projects

A Rust library and GUI application for deserializing and visualizing live UDP telemetry from Codemasters' F1 games. Designed for performance and extensibility.

I've contributed to Blazorise, a component library for Blazor that supports Bootstrap, Tailwind, Bulma, and others.

Interests

  • Rust and WebAssembly
  • Real-time systems and low-latency data pipelines
  • Type systems and language design
  • Edge computing and performance-critical web apps

Contact

If you’re working on something interesting or want to get in touch, feel free to reach out via GitHub, LinkedIn, or via [email protected]


Thanks for visiting.

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  1. cv cv Public

    My cv

    TeX

  2. twitter-for-rust twitter-for-rust Public

    Rust wrapper for the Twitter API

  3. vchk-plotter vchk-plotter Public

    Python

  4. Megabit/Blazorise Megabit/Blazorise Public

    Blazorise is a component library built on top of Blazor with support for CSS frameworks like Bootstrap, Tailwind, Bulma, AntDesign, and Material.

    C# 3.5k 538

  5. terraformed-mc terraformed-mc Public

    A configurable mc server that can be spun up in Azure with Terraform. (Not my idea, and not as good as where I nabbed the idea from)

    HCL

  6. f1-game-library-models f1-game-library-models Public

    Rust 1