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@4ian 4ian released this 25 Jul 16:50
· 5 commits to master since this release
c481ecd

🪟 Separate side panel for "Ask AI"

The "Ask AI" tab is now shown as a separate pane (or a drawer on small screens):

This allows you to continue working or easily follow what is done by the AI on the game:

💝 Improvements

  • Improvements to the "variants" of custom objects:
    • Add a deprecation message for custom objects using old "configuration overriding" (this is replaced by support for "variants")
    • Allow to select a custom object variant in the properties panel
    • Also show a dialog to duplicate a variant before opening them if necessary.

🐛 Bug fixes

  • Fix the legacy turning back mode for the top-down movement behavior.
  • Various fixes for variants:
    • Forbid to edit the default variant of published extensions
    • Hide the children configuration from the side panel when a variant is used
    • Fix the Z-order of nested custom objects in the editor
    • Fix a memory crash when updating an extension where behaviors must be removed from child-objects
  • Fix selection of face orientation in 3D Cube editor
  • Fix button labels not refreshing when modified from the side panel
  • Fix Send icon color

⚙️ Extensions

  • [Community] [Chat bubble] Fix the bubble color
  • [Reviewed] [Button] Use anchor behaviors in buttons
  • [Reviewed] [Slider and Toggle] Allow to create variants

🎨 Assets

  • Add a new SFX audio pack: Clean UI Sound Effects by Liminal Creations
  • Migrate the buttons, sliders and switches to variants

🕹 Examples

  • Use "variants" for buttons, sliders, toggles in all examples

🕹 Premium Game Templates

  • [Impostor Alert] Bugs fixes & new tileset:
    • Fixed a bug, when the impostor kills everyone it shows DEFEAT screen to everyone including the impostor (now it shows DEFEAT for the crewmates and VICTORY for the impostor).
    • Fixed a bug, if a player has disconnected during the match, and crewmates has finished all their tasks, no victory happens because the disconnected player didn't finish his tasks, (now even if a player has disconnected, the game will auto update its tasks' data to the new number of players currently in the match, and trigger victory when all tasks have finished).
    • Quests bar will auto update if a player has disconnected during the match.
    • Included the game map tileset in the Assets folder, in case the user want to change/update the map.