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I am a low-level systems specialist at 1337 (42 Network). I don't just write code; I manage memory, optimize CPU cycles, and manipulate processes. Whether it's a Linux Shell or a Windows Optimizer, I build tools that make hardware run faster. |
Currently bridging the gap between Kernel-level programming and Cybersecurity.
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Custom tools built to push hardware limits and optimize resource management.
| Project | Description | Tech Stack |
|---|---|---|
| π Battery Manager Pro | Intelligent power plan management that extends laptop battery life by dynamically adjusting CPU states. | C++ WinAPI PowerShell |
| π RAM Cleaner | A memory optimization tool that forces garbage collection and clears standby lists to free up RAM instantly. | C++ System Internals |
| β‘ CPU Accelerator | Unlocks CPU potential by managing thread priority and disabling non-essential background services during high-load tasks. | C Kernel Mode |
| π NetBooster | Internet speed optimizer that detects and kills background processes consuming bandwidth (Telemetry, Updates). | C++ Packet Analysis |
Academic achievements focusing on Unix architecture and algorithm complexity.
| Project | Description | Tech Stack |
|---|---|---|
| π ft_transcendence | Full-stack Pong MMO with live chat, 2FA security, and Blockchain-backed score recording. | TypeScript Docker Solidity |
| π WebServ | High-concurrency HTTP/1.1 Server built from scratch using non-blocking I/O (epoll). |
C++98 Sockets Networking |
| π Minishell | A strict implementation of the Bash shell, handling AST parsing, signals, and process forks. | C Unix Systems Bash |
| π§ Cub3D | A raycasting 3D game engine rendering a dynamic world from a 2D map matrix. | C Math Graphics |

