Add Arm SVE 8-wide (256b) implementation #480
Merged
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This PR adds support for Arm SVE via a fixed-width 256-bit implementation, as well as extending the fixed-width 128-bit implementation (which is mostly NEON) with a few targeted SVE operations such as native gathers.
Due to the style of 128-bit accumulator we use for floating-point invariance, it's not really possible to write a true vector-length-agnostic SVE implementation, so this implementation is a compile-time choice that will only work on 256b SVE implementations.
On a Neoverse V1 this code is ~30% faster than the equivalent NEON build.