Shift 1.0 is here!
Shift is a rendering sandbox for computer graphics research. This version is the first (and we sure hope of many :D) public releases of Shift. The features of Shift 1.0 are:
- Model loading (GLTF, FBX, OBJ and more).
- Texture loading (PNG, TGA, JPG).
- Light System with Directional and Point lights supported.
- Physically Based Rendering (For GLTF only models for now).
- HDR ToneMapping (Reinhard, Lottes, Uncharted 2 and ACES).
- A unique UI based upon Dear ImGui that provides a view of textures and render targets in real-time.
Also allows you to move and tweak lights. The UI is designed in a way to be easily attached to any system/class in Shift.
For more information about Shift (build instructions, demos, etc.) we advise you to look at the project README and the Shift webpage!