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Use macros for the pxr namespace #3949

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merged 1 commit into from
Oct 9, 2024

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@dj-mcg dj-mcg commented Oct 8, 2024

This fixes internal Pixar builds

This fixes internal Pixar builds
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Thanks for fixing these. I noticed there is one more in UsdClipboardHandler.cpp, does that one also affect you?

@seando-adsk seando-adsk added the build Related to building maya-usd repository label Oct 8, 2024
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dj-mcg commented Oct 8, 2024

Thanks for fixing these. I noticed there is one more in UsdClipboardHandler.cpp, does that one also affect you?

Hi @seando-adsk - that one doesn't affect us yet... We're still on Maya2023/UFE3. Since these are easy to fix and only affect Pixar internally, I'm happy to continue fixing them up as we encounter them.

@seando-adsk seando-adsk added the ready-for-merge Development process is finished, PR is ready for merge label Oct 9, 2024
@seando-adsk seando-adsk merged commit f079de1 into Autodesk:dev Oct 9, 2024
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@dj-mcg dj-mcg deleted the pr/Use_Pxr_Namespace_Macros branch October 11, 2024 17:23
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