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Releases: Autodesk/maya-usd

Version 0.12.0

23 Aug 18:00
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This release includes the following improvements:

  • Adopted USD version 21.05
  • Added support for standardSurface opacity Import/Export
  • Added export roots functionality
  • Added import/export support for lights

See changelog

Version 0.11.0

29 Jul 13:08
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This release includes the following improvements:

  • General Stability fixes have been addressed across the plugin
  • USD 20.05 is now the minimum version
  • UV set naming on export now uses st, st1, st2, etc.
  • The geomSideness flag has been added to the exporter
  • Restrictions on when prims can be grouped have been added
  • The Proxyshape node now has shareable stage support
  • Uneditable layers now show as locked in the layer editor
  • Patch curves now draw as wireframe in default material mode
  • Added support for the cards drawing mode in Vp2RenderDelegate
  • Improved color management support

See changelog

Version 0.10.0

11 Jun 17:21
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This release includes the following improvements:

  • Stability fixes
  • Adopted USD 21.02.
  • Integrated 21.05 UsdPreviewSurface shader into MayaUsd plugin and improved metalic shader.
  • Attribute Editor Improvements.
    • Added missing material and texture info.
    • Connected attribute visualization.
    • Added an array widget and functionality for debugging.
    • Applied Schemas now show as categories.
  • Added all concrete prims to the prim creation menu.
  • Instance manipulation performance improvements.
  • Improved USD instance point snapping.

See changelog

Version 0.9.0

01 Apr 19:52
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This release includes the following features for Maya 2022:

  • Attribute Editor Improvements including the addition of metadata on prims and stage loading/reloading on the proxyShape.
  • Point Instance manipulation support has been added.
  • Attribute editing is blocked when a stronger opinion exists (with the exception of some transform stacks in manipulation).
  • Material subset binding support in VP2.
  • USDZ import now supports textures.
  • Selection by kind can now be set from the Maya menus.
  • EXR support in VP2.
  • Layer Editor stability fixes.

See changelog

Version 0.8.0

19 Feb 17:57
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This release installer enables the following functionality in versions of Maya 2020.2, 2020.3, and 2020.4:

  • In-memory USD edits can now be written to disk and restored.
  • UV Mirroring Import/Export support has been added.
  • Improved UsdSkel Export with more complete blendshape and skeleton rest transforms.
  • Import/Export UI fixes including missing prims in Hierarchy View.
  • Improved import support for USD leftHanded meshes.
  • Improved and more consistent undo support of Usd attributes.
  • Several Layer Editor bug fixes improving muted layers and invalid layer crashes.
  • Added import/export cmd documentation.

See changelog

Version 0.7.0

21 Jan 17:15
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This release installer enables the following functionality in versions of Maya 2020.2, 2020.3, and 2020.4:

  • Blendshape export support
  • VP2RenderDelegate is enabled by default and doesn't require env variable flag anymore
  • Stability and Bug Fixes

See changelog

Version 0.6.0

14 Dec 21:51
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This release installer brings a new build of USD, v20.11 with Alembic, and OpenEXR support.

The installer enables the following functionality in Maya 2020.2, 2020.3, and 2020.4:

  • Displacement support for material import/export
  • UDIM support for material import/export
  • UVs interop improvements
  • VP2RenderDelegate optimization for many duplicated materials

See changelog

Version 0.5.0

20 Oct 21:32
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This release installer enables the following functionality in Maya 2020.2 and 2020.3:

  • Improved material import options UI with a more robust command.
  • USD instances now supported on import with options to flatten or preserve instances.
  • Stage Cache ID added to base proxy shape for passing stage data between DG nodes.
  • ProxyShape stage display now supports excluded prims.
  • Fixed active object snapping bug.

See changelog

Version 0.4.0

22 Sep 18:11
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This release installer enables the following functionality in Maya 2020.2

  • 3rd party material translators are now supported
  • usdPreviewSurface now exists as a Maya material node.
  • Material Export UI improvements.
  • Conversion of preview surface to Maya native shaders.

See changelog

Version 0.3.0

19 Aug 19:14
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Aligning maya-usd release cycle with Maya Preview Releases.

See changelog