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Add a basic texture for the top app bar. Refactor timer code to have … #3

Add a basic texture for the top app bar. Refactor timer code to have …

Add a basic texture for the top app bar. Refactor timer code to have … #3

Workflow file for this run

# Credit to https://github.com/abarichello/godot-ci/
name: "godot-ci export"
on: push
env:
GODOT_VERSION: 4.2.1
EXPORT_NAME: project-evergreen
PROJECT_PATH: .
jobs:
export-windows:
name: Windows Export
runs-on: ubuntu-20.04
container:
image: barichello/godot-ci:4.2.1
steps:
- name: Checkout
uses: actions/checkout@v4
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mkdir -v -p ~/.config/
mv /root/.config/godot ~/.config/godot
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Windows Build
run: |
mkdir -v -p build/windows
EXPORT_DIR="$(readlink -f build)"
cd $PROJECT_PATH
godot --headless --verbose --export-release "Windows Desktop" "$EXPORT_DIR/windows/$EXPORT_NAME.exe"
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: windows
path: build/windows
# export-linux:
# name: Linux Export
# runs-on: ubuntu-20.04
# container:
# image: barichello/godot-ci:4.2.1
# steps:
# - name: Checkout
# uses: actions/checkout@v4
# with:
# lfs: true
# - name: Setup
# run: |
# mkdir -v -p ~/.local/share/godot/export_templates/
# mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
# - name: Linux Build
# run: |
# mkdir -v -p build/linux
# EXPORT_DIR="$(readlink -f build)"
# cd $PROJECT_PATH
# godot --headless --verbose --export-release "Linux/X11" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
# - name: Upload Artifact
# uses: actions/upload-artifact@v4
# with:
# name: linux
# path: build/linux
# export-mac:
# name: Mac Export
# runs-on: ubuntu-20.04
# container:
# image: barichello/godot-ci:4.2.1
# steps:
# - name: Checkout
# uses: actions/checkout@v4
# with:
# lfs: true
# - name: Setup
# run: |
# mkdir -v -p ~/.local/share/godot/export_templates/
# mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
# - name: Mac Build
# run: |
# mkdir -v -p build/mac
# EXPORT_DIR="$(readlink -f build)"
# cd $PROJECT_PATH
# godot --headless --verbose --export-release "macOS" "$EXPORT_DIR/mac/$EXPORT_NAME.zip"
# - name: Upload Artifact
# uses: actions/upload-artifact@v4
# with:
# name: mac
# path: build/mac