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Polygon mesh snapping improvements #9266
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MaelRL
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The point is that we can then either pass a tolerance map, or a constant fixed value.
This is because if meshes are different, the target edge is fixed. But if we are self-snapping, the edge might move because one of its extremity might itself have been a vertex involved in vertex-edge snapping.
otherwise the tolerance (esp. the automatic one using 0.9 * min_inc_edge_l) can grow too large and allow snapping to a neighbor-of-neighbor edge, which obviously we need to avoid.
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| vertices_to_snap.emplace_back(h, tolerance); | ||
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| // take the min tolerance for all vertices with at the same position |
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with -> which are? or remove the word at?
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thanks! :)
MaelRL
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Jan 12, 2026
Polygon_mesh_processing/include/CGAL/Polygon_mesh_processing/internal/Snapping/snap.h
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Summary of Changes
A few improvements for the experimental polygon mesh snapping functions of PMP.
Release Management
PMP