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lczero-tools

Python utilities for experimenting with Leela Chess Zero a neural network based chess engine: https://github.com/glinscott/leela-chess/

Note: This is primarily for looking at the Leela Chess neural network itself, outside of search/MCTS (although search may be added eventually).

This makes heavy use of python-chess located at https://github.com/niklasf/python-chess

The current implementation is primarily geared towards pytorch, but tensorflow is possible using the training/tf portion of leela-chess.

Example usage (also see /tests/*.py and Examples.ipynb):

>>> from lcztools import load_network, LeelaBoard
>>> # Note: use pytorch_cuda for cuda support
>>> net = load_network('pytorch_cuda', 'weights.txt.gz')
>>> board = LeelaBoard()
>>> # Many of Python-chess's methods are passed through, along with board representation
>>> board.push_uci('e2e4')
>>> print(board)
r n b q k b n r
p p p p p p p p
. . . . . . . .
. . . . . . . .
. . . . P . . .
. . . . . . . .
P P P P . P P P
R N B Q K B N R
Turn: Black
>>> policy, value = net.evaluate(board)
>>> print(policy)
OrderedDict([('c7c5', 0.5102739), ('e7e5', 0.16549255), ('e7e6', 0.11846365), ('c7c6', 0.034872748),
('d7d6', 0.025344277), ('a7a6', 0.02313047), ('g8f6', 0.021814445), ('g7g6', 0.01614216), ('b8c6', 0.013772337),
('h7h6', 0.013361011), ('b7b6', 0.01300134), ('d7d5', 0.010980369), ('a7a5', 0.008497312), ('b8a6', 0.0048270077),
('g8h6', 0.004309486), ('f7f6', 0.0040882644), ('h7h5', 0.003910391), ('b7b5', 0.0027878743), ('f7f5', 0.0025032777),
('g7g5', 0.0024271626)])
>>> print(value)
0.4715215042233467

Create network server

It is possible to load the network (or multiple different networks) once in a network server, and access this by multiple clients. This does not add much overhead, and creates a significant speedup by batching GPU operations if multiple clients are simultaneously connected.

IPC communication is via zeromq.

python -m lcztools.backend.net_server.server weights_file1.txt.gz weights_file2.txt.gz

After the server starts, clients can access it like so using the load_network interface:

>>> from lcztools import load_network, LeelaBoard
>>> net0 = load_network(backend='net_client', network_id=0)
>>> net1 = load_network(backend='net_client', network_id=1)
>>> board = LeelaBoard()
>>> policy0, value0 = net0.evaluate(board)
>>> policy1, value1 = net1.evaluate(board)

Max batch size can be configured by entering it after the weights file. Default is 32. Batch sizes are generally powers of 2 (starting at 1), and it can help to set this to the batch size that will actually be used if less than 32 clients are connected. When a new client connects, it sends a "hi" message to the server, which causes the server to reset the batch size to the max_batch_size (this message can also be sent throughout a program's executin via net.hi()). The network server will block up to 1 second if the batch is not filled, at which time the batch size is reset to the greatest power of 2 less than or equal to the number of items currently in the batch.

python -m lcztools.backend.net_server.server weights_file1.txt.gz 8 weights_file2.txt.gz 8

INSTALL

# With both torch and util dependencies for NN evaluation
pip install git+https://github.com/so-much-meta/lczero_tools.git#egg=lczero-tools[torch,util]
# Or just util extras (parse training games, run lczero engine, etc)
pip install git+https://github.com/so-much-meta/lczero_tools.git#egg=lczero-tools[util]

# Or from source tree...
git clone https://github.com/so-much-meta/lczero_tools
cd lczero_tools
# Note: Creating and using a virtualenv or Conda environment before install is suggested, as always
pip install .[torch, util]
# Or for developer/editable install, to make in place changes:
# pip install -e .[torch, util]

TODO

  1. DONE: Implement testing to verify position evaluations match lczero engine.
    • Using /tests/test_net_eq_engine.py, results look good. But specific PGNs might be helpful too.
  2. DONE: Add config mechanism and Jupyter notebook examples
  3. DONE: Add training data parser module. Use cases are:
    • DONE: Training data to PGN
    • Verification of training data correctness.
    • Loss calculation - allow comparison between networks on same data
  4. DONE: lczero web scraping (NOT FOR HEAVY USE)
    • DONE: Convert individidual match and training games to PGN (URL => PGN)
    • DONE: Download weights files
  5. OpenCL support! This should be possible with https://github.com/plaidml/plaidml
  6. Investigate optimizations (CUDA, multiprocessing, etc). Goal is to eventually have a fast enough python-based implementation to do MCTS and get decent nodes/second comparable to Leela's engine -- in cases where neural network eval speed is the bottleneck.
    • However, no optimizations should get (too much) in the way of clarity or ease of changing code to do experiments.
  7. Possible MCTS implementation

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Utilities for experimenting with leela-chess-zero

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