Releases: CaptainProton42/FlexibleToonShaderGD
Releases · CaptainProton42/FlexibleToonShaderGD
Optmisations and Experimental Toon Hatching Shader
This release should improve the performance of the shader and includes some minor improvements.
It also includes a new (experimental) toon hatching shader. It is available as a separate material and uses a single texture with a hatching pattern to create a (cross) hatching effect. The hatching shader is also compatible with attenuation and multiple light sources.
Fix for using the shader in a ShaderMaterial
Fix:
- Add a default value for the
steepness
parameter so ShaderMaterials using the shader do not break