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Releases: CaptainProton42/FlexibleToonShaderGD

Optmisations and Experimental Toon Hatching Shader

13 Apr 13:36
6724058

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This release should improve the performance of the shader and includes some minor improvements.

It also includes a new (experimental) toon hatching shader. It is available as a separate material and uses a single texture with a hatching pattern to create a (cross) hatching effect. The hatching shader is also compatible with attenuation and multiple light sources.

Fix for using the shader in a ShaderMaterial

19 Feb 13:17
2f73950

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Fix:

  • Add a default value for the steepness parameter so ShaderMaterials using the shader do not break