This Rust program generates fractal trees
Build with cargo:
cargo build --releaseOptions:
--path <PATH> Path of output image [default: out.png]
-i, --iterations <ITERATIONS> Number of iterations [default: 15]
-a, --angle <ANGLE> Angle offset of each branch [default: 22]
-b, --branch-length <BRANCH_LENGTH> Init branch length [default: 300]
-r, --ratio <RATIO> Ratio of branch length [default: 0.8]
--resx <RESX> Image resolution x [default: 2048]
--resy <RESY> Image resolution y [default: 2048]
-p, --progress Print progress of generation
-h, --help Print help
-V, --version Print version
- Fixed slow performance when progress mode is enabled
- First version
- Non symmetrical branches
- Settable number of branches
- Automatic resolution
- Branch thickness
- Colors
