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[WIP] Switch port #3
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What the hell? |
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The Amelia crash bug might have something to do with the fact that it’s using GLSL with a crap ton of parameters. |
If you want, I also plan to make it work on Xbox with UWP, is just configure the export options i think but I don't have my xboxs to test it. |
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btw, to play the xbox version requires an xbox one in development mode that it costs 15€ or 25€ to access that mode. (Or obtain the cover permission to publish it in the Microsoft store, which in that case I can help you) and for the Nintendo switch you require a hacked switch. |
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what the fuck this is cool |
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Actually, could you perhaps test this with #1? It makes the game fully controllable with a controller including all the menus and the reworked settings screen. It might not work for solo joycons which is something I should improve on later. |
yeah, in the switch it opens and closes rapidly, you cant do anything with the joycons but it works fine if you use the touchscreen, also if you press left or right it close the window. |
That is by design. You can switch tabs with L/R bumpers. What do you mean by rapidly opens and closes? That shouldn't be happening... I sadly can't test it myself because I don't have a Switch |
Hm I don't want to hack my Switch, and I don't have an Xbox One either. |
i found the problem, the button to open the settings is the same as to exit |
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Well as you say, the problem with the ame minigame is the GLSL, literally the switch dies at the 3rd frame but I am surprised that in android it works fine. about the xbox version now i am in home so i can test it. |
I’m surprised that you’re surprised, this is how it’s supposed to work |
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Is it OK for me to add this to the GitHub releases page? |
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Yep, is okay. |
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Done, it's been added! |

current known bugs:
How to build: