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Add mention of new GlobeAnchor class.
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kring authored Feb 26, 2023
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##### Additions :tada:

- Added `GlobeAnchor`, making it easy to define a coordinate system that anchors an object to the globe and maintains it as the object moves or as the local coordinate system it is defined in changes.
- Added support for loading tilesets with `pnts` content. Point clouds are converted to `glTF`s with a single `POINTS` primitive, while batch tables are converted to `EXT_feature_metadata`.
- Added `createTranslationRotationScaleMatrix` and `computeTranslationRotationScaleFromMatrix` methods to `CesiumGeometry::Transforms`.

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