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Cesium for Unity v1.16.2

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@kring kring released this 01 Jul 19:57

Cesium for Unity works on Windows (x86-64), macOS (x86-64 and Apple Silicon), Android (ARM64 and x86-64), iOS, and Universal Windows Platform (ARM64 and x86-64).

πŸš€ Get Started

  1. Download Cesium for Unity Samples.
  2. Extract the .zip file into a suitable location on your computer.
  3. If you have Unity Hub installed, click the "Open" button under the "Projects" tab. Otherwise, open the Unity Editor directly and select "Open Project". Then, point it to the extracted directory. Unity will load the project and also download Cesium for Unity using the Package Manager.
  4. In the Asset Browser, select and load Assets -> Scenes -> 01_CesiumWorld. You can also select other scenes as you browse and explore the samples.

Or, to learn how to add it to your own project, see the Cesium for Unity Quickstart.

Have questions? Ask them on the community forum.

πŸ•™ Change Log

Fixes πŸ”§
  • Fixed broken support for TRIANGLE_FAN primitives in tile meshes.
  • Fixed editor crash when any scale component on Cesium3DTileset was set to zero.
  • Fixed a bug where CameraFlyToController, after the user interrupted a flight, would jump to the middle of the flight path immediately upon starting the next flight.

In addition to the above, this release updates cesium-native from v0.48.0 to v0.49.0. See the changelog for a complete list of changes in cesium-native.