Cesium for Unreal v1.24.0 (Unreal Engine 4)
This release includes support for Unreal Engine v4.27 for Windows, Linux, macOS, Android, and iOS. For Unreal Engine 5, please see Cesium for Unreal v1.24.0 (Unreal Engine 5).
This will be the last release that supports Unreal Engine v4.27. Future versions will require Unreal Engine v5.0+.
Additions 🎉
- The
FlyToAltitudeProfileCurve
,FlyToProgressCurve
,FlyToMaximumAltitudeCurve
,FlyToDuration
, andFlyToGranularityDegrees
properties ofGlobeAwareDefaultPawn
/DynamicPawn
may now be read and written from Blueprints. - Added an option on
Cesium3DTileset
to ignore theKHR_materials_unlit
extension entirely and use normal lighting and shadows. - Added
CreateNavCollision
property toCesium3DTileset
. When enabled,CreateNavCollision
is called on the static meshes created for tiles.
Fixes 🔧
- Fixed unexpected reflection on tilesets with
KHR_materials_unlit
extension when the sun is close to the horizon.
In addition to the above, this release updates cesium-native from v0.22.0 to v0.23.0. See the changelog for a complete list of changes in cesium-native.