Cesium for Unreal v2.7.1
This release includes support for Unreal Engine v5.2, v5.3, and v5.4 for Windows, Linux, macOS, Android, and iOS. Please select the appropriate ZIP for your version.
- Unreal Engine 5.2: CesiumForUnreal-52-v2.7.1.zip
- Unreal Engine 5.3: CesiumForUnreal-53-v2.7.1.zip
- Unreal Engine 5.4: CesiumForUnreal-54-v2.7.1.zip
Fixes 🔧
- Improved collision and line tracing against tilesets by working around an overly-aggressive degenerate triangle check in the Chaos physics engine.
- Fixed a bug that could cause a
bad_any_cast
exception when trying to access glTF extensions on non-Windows platforms. This commonly popped up when loading tilesets with metadata. - Fixed a bug that caused the
GetInteger64
functions onCesiumMetadataValue
,CesiumPropertyArray
, andCesiumPropertyTableProperty
to always return the default value on non-Windows platforms. - Fixed issue with
UCesiumGlobeAnchorComponent::GetEllipsoid
that caused compilation errors on some machines.
In addition to the above, this release updates cesium-native from v0.37.0 to v0.38.0. See the changelog for a complete list of changes in cesium-native.