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Cesium for Unreal v2.9.0

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@kring kring released this 01 Oct 10:44
· 273 commits to main since this release

This release includes support for Unreal Engine v5.2, v5.3, and v5.4 for Windows, Linux, macOS, Android, and iOS. Please select the appropriate ZIP for your version.

Additions 🎉
  • Added SampleHeightMostDetailed function to Cesium3DTileset, which asynchronously queries the height of a tileset at a list of positions. It is callable from both C++ and Blueprints.
Fixes 🔧
  • Drastically reduced tile mesh memory usage in UE 5.3 and 5.4 by working around a bug that causes those engine versions to add more texture coordinate sets than necessary.
  • Fixed a bug where the scale, noData, and default values of a property in EXT_structural_metadata were not correctly passed to the tileset's material.

This release updates cesium-native from v0.39.0 to v0.40.1. See the changelog for a complete list of changes in cesium-native.