fractalrender is a utility to generate visuals of fractals of the Mandelbrot fractal.
TODO: make installable
Building fractalrender requires a C++ compiler and make. If you have those dependencies, building is as simple as:
$ makeYou can run fractalrender (or ./fractalrender if built locally) with --help to print usage information:
$ ./fractalrender --helpThe keys (name=val pairs) are up to each engine (some engines may or may not support any of these):
iter=100: Gives the number of iterations to render the fractalcolor=01295F,BDD5EA: Gives the color scheme, as a list of colors. Each color is expected to be in HEX RGB (Red, Green, Blue components) and colors are seperated by commascolorscale=0.25: Multiplies the color scale before sampling. Higher values mean more rings of color, lower values mean more gradual changescoloroffset=0.0: Adds a constant offset to the color scale before sampling. Basically shifts the color schemebsr=0: Binary splitting on real component, which controls the tree-like effect. Use=0for off,=1for onbsi=0: Binary splitting on imaginary component, which controls the tree-like effect. Use=0for off,=1for on