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@ghost ghost commented Nov 5, 2025

Summary

Balance "Audit the stats of various standard pants, making things a bit more logical when needed."

Purpose of change

A few things were nonsensical i.e. jeans and ripped jeans having the same warmth.
Also, to keep clothing stats up to date and consistent.

Describe the solution

Minor JSON fixes

ripped jeans warmth 10->8 (compare to 10 for jeans)

  • they are jeans with rips afterall

Vintage jeans back pockets max weight 4kb->5kb (compare to front pocket 5kg)

  • thicker denim = more weight

skinny jeans description -> updated to accurately reflect pocket number

Striped pants->
These should probably be removed since we have variants now, but as of now they are currently just lower encumbrance pants
in the mean time, mirrored stats from the regular pants

work pants->
Vintage jeans back pockets max weight 4kb->5kb (compare to pants 4kg)
front pockets -> 1250ml->1500ml
added two more small pockets (https://www.lowes.com/pd/Carhartt-Men-s-Carhartt-Brown-Duck-Work-Pants-32-x-34/5014529621)
3rd image here ^
utility knife pocket

hiking pants
side pocket access time 80->60

light survivor_pants
max contain weight of pockets from 1/2kg -> ~2/3kg

survivor_pants
max contain weight of pockets from 2/3kg -> ~3/4kg

mercenary pants
max contain weight 4kg->5kg

Describe alternatives you've considered

Not doing this?

Testing

TBD (still WIP on my own compiled build, been like 2 years since I last commited)

Additional context

@ghost ghost marked this pull request as draft November 5, 2025 01:24
@github-actions github-actions bot added the Game: Balance Balancing of (existing) in-game features. label Nov 5, 2025
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github-actions bot commented Nov 5, 2025

You are creating a pull request with the master branch as the head branch. This is completely fine if you plan to make contribution once or do not plan to do it often, but if you are interested in making multiple pull requests within a short span of time, this would prevent you from doing it comfortably. You may read https://docs.github.com/en/get-started/quickstart/contributing-to-projects#creating-a-branch-to-work-on for a typical workflow of contributing to a project on GitHub.

@github-actions github-actions bot added new contributor [JSON] Changes (can be) made in JSON Items: Armor / Clothing Armor and clothing labels Nov 5, 2025
@ehughsbaird
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How did you arrive at these numbers?

@ghost
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ghost commented Nov 5, 2025

I looked at pants already in the game and updated stats accordingly.

i.e. vintage jeans had 5kg front pockets due to thicker materials
updated accordingly to some other more sturdy pants.
1500ml pockets were also already present in the vintage jeans. it makes sense that work pants would also have deeper pockets

The new pockets for the work pants were based on the exacto-knife we have

n so on.

@ghost
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ghost commented Nov 5, 2025

canceling this and re sumbiting with the right github account that ive contributed to before from

@ghost ghost closed this Nov 5, 2025
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github-actions bot commented Nov 5, 2025

Hi @beanbaumstark-pixel, welcome to CleverRaven! We see that this is your first time commenting here. Check out how development works and be sure to follow the code of conduct! We hope to see you around!

@bean-b
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bean-b commented Nov 6, 2025

moved to #83618

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2 participants