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Sapping fix
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blogs/lambda_fortress/lf_status_update_3.html

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@@ -30,7 +30,7 @@ <h2><ins>New NPC Details and Functions</ins></h2>
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<p>Sapping NPCs looks a lot nicer now, as they all have unique sapper placements.
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Some NPCs even react differently when sapped, such as the Manhacks going crazy and Rollermines going into their self-destruct sequence.</p>
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<img src="./res/blogImages/lambda_fortress/Sapping.png">
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<img src="./res/blogImages/lambda_fortress/BuildSapping.png">
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<p>Rollermines can also be killed by throwing liquids at them, which we think is both a neat detail and an extra use for the liquid throwable weapons.</p>
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