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0.5.25: Hotfix broken mesh importer and MacOS keybinds

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@adamkewley adamkewley released this 14 Jul 17:48
· 266 commits to main since this release

0.5.25 is a hotfix release that fixes some keybind regressions that 0.5.24 introduced (sorry about that!). It also includes a few other improvements/fixes:

  • Mouse wheel scrolling was improved on MacOS (again) and should now feel much closer to the other OSes.
  • Fixed MacOS keybindings incorrectly using CTRL in places where COMMAND should've been used (#1069).
  • Fixed keybindings not working in the mesh importer workflow (#1072). Unfortunately, this reverses the "keyboard navigation between elements in the UI is now easier" feature that was introduced in 0.5.24.
  • Models that contain muscles that cannot be equilibrated can now be loaded. Instead of halting with an error message, the system will log a warning message mentioning the issue and continue as normal (thanks @modenaxe, #1070).
  • The 'Add' context menu for an OpenSim::GeometryPath now contains an "Add Path Point" option, which operates the same way as the same option on OpenSim::PathActuators (#1061).
  • The "Preview Experimental Data" workflow now filters out data series with names that are incompatible with OpenSim::Component's naming conventions (thanks @alexbeattie42, #1068).
  • Fixed "Preview Experimental Data" crashing when it loads invalid data. Instead, it now emits an error message to the log (thanks @alexbeattie42,#1068).