0.5.25: Hotfix broken mesh importer and MacOS keybinds
0.5.25 is a hotfix release that fixes some keybind regressions that 0.5.24 introduced (sorry about that!). It also includes a few other improvements/fixes:
- Mouse wheel scrolling was improved on MacOS (again) and should now feel much closer to the other OSes.
- Fixed MacOS keybindings incorrectly using CTRL in places where COMMAND should've been used (#1069).
- Fixed keybindings not working in the mesh importer workflow (#1072). Unfortunately, this reverses the "keyboard navigation between elements in the UI is now easier" feature that was introduced in 0.5.24.
- Models that contain muscles that cannot be equilibrated can now be loaded. Instead of halting with an error message, the system will log a warning message mentioning the issue and continue as normal (thanks @modenaxe, #1070).
- The 'Add' context menu for an OpenSim::GeometryPath now contains an "Add Path Point" option, which operates the same way as the same option on OpenSim::PathActuators (#1061).
- The "Preview Experimental Data" workflow now filters out data series with names that are incompatible with OpenSim::Component's naming conventions (thanks @alexbeattie42, #1068).
- Fixed "Preview Experimental Data" crashing when it loads invalid data. Instead, it now emits an error message to the log (thanks @alexbeattie42,#1068).