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This repository was archived by the owner on Apr 16, 2025. It is now read-only.

0.4.0

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@CrissNamon CrissNamon released this 20 Nov 11:52
· 45 commits to dev since this release

What's Changed

  • Removed FrameTimeType from Game
  • Added update, start, dispose to GameScript and GameObject
  • start, update, dispose will be called automatically on each GameObject in Game and then on each GameScript cascade. GamePublisher is not used for this. Methods will be called with parallel unordered streams
  • Changed FrameTimeType to PublisherType
  • Added setPublisherType, getPublisherType to GamePublisher
  • Made constructors in BasicDIContainer and BasicGame public
  • Added unsubscribe to GamePublisher
  • Changed package name
  • Small improvements

Full Changelog: 0.3.0...0.4.0