Releases
0.40.23-r1
Internals
plugins will not be loaded if globals they specify as required are not located (should prevent some crashes)
Fixes
Fixed numerous (mostly Lua-related) crashes on OS X by including a more up-to-date libstdc++
Alt should no longer get stuck on Windows (and perhaps other platforms as well)
advfort works again
autobutcher takes sexualities into account
devel/export-dt-ini: Updated for 0.40.20+
digfort: now checks file type and existence
exportlegends: Fixed map export
full-heal: Fixed a problem with selecting units in the GUI
gui/hack-wish: Fixed restrictive material filters
mousequery: Changed box-select key to Alt+M
plugins/dwarfmonitor: correct date display (month index, separator)
scripts/putontable: added to the readme
siren should work again
stderr.log: removed excessive debug output on OS X
trackstop: No longer prevents cancelling the removal of a track stop or roller.
Fixed a display issue with PRINT_MODE:TEXT
Fixed a symbol error (MapExtras::BiomeInfo::MAX_LAYERS) when compiling DFHack in Debug mode
New Plugins
fortplan: designate construction of (limited) buildings from .csv file, quickfort-style
New Scripts
gui/stockpiles: an in-game interface for saving and loading stockpile settings files.
position: Reports the current date, time, month, and season, plus
some location info. Port/update of position.py
hfs-pit: Digs a hole to hell under the cursor. Replaces needs_porting/hellhole.cpp
Removed
embark.lua: Obsolete, use embark-tools
New tweaks:
eggs-fertile: Displays an egg fertility indicator on nestboxes
max-wheelbarrow: Allows assigning more than 3 wheelbarrows to a stockpile
Misc Improvements
embark-tools: Added basic mouse support on the local map
Made some adventure mode keybindings in dfhack.init-example only work in adventure mode
Added a default keybinding for "gui/companion-order"
further work on needs_porting
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