This is a 2D unity game I made as a project in highschool with a partner. It is fairly bare bones as we were only able to work on it for a couple of months, but I was able to get player controls, npc scripts, level design and attacks generated. At the end of the project, I was getting to the point where I had a level manager and multiple playable characters with different fighting mechanics built in, while my partner had a large portion of the graphics assets made and was working on mapping imported attack/movement animations to the invisible backend events.
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