refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& #4175
Annotations
10 warnings
cmake:
thirdparty/libbcrypt/include/bcrypt/bcrypt.h#L17
'BCRYPT_HASHSIZE': macro redefinition [D:\a\DarkflameServer\DarkflameServer\build\msvc\thirdparty\bcrypt.vcxproj]
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cmake:
thirdparty/libbcrypt/src/bcrypt.c#L158
'=': 'char *' differs in levels of indirection from 'int' [D:\a\DarkflameServer\DarkflameServer\build\msvc\thirdparty\bcrypt.vcxproj]
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cmake:
thirdparty/libbcrypt/src/bcrypt.c#L166
'=': 'char *' differs in levels of indirection from 'int' [D:\a\DarkflameServer\DarkflameServer\build\msvc\thirdparty\bcrypt.vcxproj]
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cmake:
dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\msvc\dGame\dComponents\dComponents.vcxproj]
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cmake:
dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\msvc\dGame\dPropertyBehaviors\dPropertyBehaviors.vcxproj]
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cmake:
dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\msvc\dGame\dPropertyBehaviors\dPropertyBehaviors.vcxproj]
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cmake:
dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\msvc\dGame\dPropertyBehaviors\dPropertyBehaviors.vcxproj]
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cmake:
dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\msvc\dGame\dPropertyBehaviors\dPropertyBehaviors.vcxproj]
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cmake:
dGame/dPropertyBehaviors/ControlBehaviorMessages/MoveToInventoryMessage.h#L11
#pragma warning: unknown user warning type [D:\a\DarkflameServer\DarkflameServer\build\msvc\dGame\dPropertyBehaviors\dPropertyBehaviors.vcxproj]
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cmake:
dGame/dUtilities/Preconditions.cpp#L140
'<': unsafe use of type 'bool' in operation [D:\a\DarkflameServer\DarkflameServer\build\msvc\dGame\dUtilities\dUtilities.vcxproj]
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